If you're using IP Masquerading (IPmasq), or Network Address Translation (NAT), there's a few ports you'll need to tell your firewall/proxy to forward on to your Playstation 2. SOCOM: US Navy Seals uses TCP ports 10070-10080 for game data, and VoiceChat. If these ports are not being forwarded to your PS2, connecting to a game will be a hit-or-miss battle and VoiceChat will not function at all.
AOL Broadband users will find they will be unable to connect to SOCOM: US Navy Seals games even with the correct ports forwarded. Unbelievably, it seems that AOL Broadband has decided to charge and additional fee to use your PS2 on their network! Perhaps it's time for some AOL'ers to join the real internet.
Update 9/20/2002: It's been suggested by a MG reader that ports 6000-6999 also need to be opened for VoiceChat capability. Initial tests by MG show that outbound data is sent from ports 6000-6999, but no incoming data is. Thus, it may not be necssary to forward these ports as well. However, make sure your Cable/DSL router is allowing these ports out.
Update 9/25/2002: MG has confirmed that UDP ports 6000-6999 will need to be forwarded in addition to TCP ports 10070-10080. It would seem that game data is passed on ports TCP/10070-10080 and voice communication travels on UDP/6000-6999.




Re: Re: SOCOM: US Navy Seals and Firewalls
Odd. I don't have those ports open and my headset has always worked. I'll have to do some research.
Re: SOCOM: US Navy Seals and Firewalls
Question: Can I get SOCOM Navy Seals to work with my new PS2 Network Adapter and 56k dialup?
I've spent an entire Saturday morning working with this. I setup the network adapter with disk Set password all that stuff. I hear it test and all that. THEN I put in the SOCOM NS, goto online and it says
The hardware "SCE/Modem (Network Adapter)" is not suppotted or not connected.
So I try configuring it through SOCOM NS. If give me two choices of networks SCE/Eithernet (Network Adapter) or SCE/Modem (Network Adapter) but it only lest me select the eithernet.
When i try to select the modem it tell me "The hardware is not suppotted or not connected.
Good thing I rented this game before I bought it!!!
Please respond,
Thanks Ryan
Re: Re: SOCOM: US Navy Seals and Firewalls
SOCOM: US Navy Seals is a "broadband only" release. Due to the nature of the game, and the amount of data it has to push, it won't even give you the option to use the modem in the network adaptor. You must have broadband to play on-line.
Re: SOCOM: US Navy Seals and Firewalls
Help me someone, I have been messing with this for months now. I have a D-Link DI-614+ Router, and I cant get the headset to work online (I know the headset work, people can hear me I just cant hear them). I read something about allowing access at 10070-10080 but I don't know what that means or how to do that, can someone help me step by step it would be a great help. Thanks Jon
Re: SOCOM: US Navy Seals and Firewalls
I tried everything, all the ports, the DMZ Hosting, called D-Link support ...
They told me if I setup the DMZ hosting to a manual IP address for the PS2 and it didn't work then there was nothing i could do except UNDO all my SOCOM PORTS and disable my DMZ Hosting, ... funny, it worked ... no thats just crazy but three days later my headset works, and now I'm wondering WHY I want my headset to work ... all they Bull that goes on ...
Re: SOCOM: US Navy Seals and Firewalls
engineers should think twice before doing a new game